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App idea validation, question by question

Every guide here answers one question a founder asks in the week before they start building. The answer comes first and in full, including how to run the test by hand with none of our software. Where a number decides something, it is read straight out of the verdict engine that powers the product.

Start with the method Compare the tools

17 guides · updated August 2026

The short version

Validation is one question with a number attached.

At this price, through this channel, what share of the people you can reach will commit? That is the whole discipline. Every method below is a different way of asking it, and they differ mainly in what the commitment costs the person giving it. An email costs nothing. Card details cost trust. The second number predicts revenue; the first predicts a launch-day mailing list.

The bars are the same wherever the traffic comes from. Under 1% of cold visitors reaching for a card means the idea is dead at that price and that angle. Between 1% and 2% is within optimisation reach, so change the offer and retest. At 2% and above you are already matching web2app funnels that ship, before any tuning. Nothing gets a verdict under 30 funnel starts.

Funnel starts before any verdict
30
Below this, don't build
1.0%
At or above this, build
2.0%
Visitors before a segment counts
50
Don't build
Promising
Build
0.0%1.0%2.0%5.0%+
Share of cold visitors who reached for a card. Under 1.0% the idea is dead at this price and angle, 1.0% to 2.0% is within optimisation reach, and 2.0% is where shipped web2app funnels already sit. The scale tops out at 5%, the top of that range.

Run the test instead of reading about it

Describe the idea and get a funnel carrying your price, ad angles with creatives, a tracked link per angle, and a verdict that holds until the 95% range has decided. You bring your own ad account and budget.

Start a test

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